Ccc for crysis warhead download




















I do have an issue right now though. I only just got the game and haven't played it without CCC, but as it stands right now, I'm on the second level trying to get to the downed pilot, and every gun that I use shoot turkeys. Yes, turkeys, like the little birds the walk around the island. I'll aim at a soldier, press the fire button, and a stream of turkeys fly out of my weapon, leaving the soldier uninjured.

I'm too tired to try to fix this today, but hopefully I'll figure it out tomorrow. Gembel , Apr 10, Bentez , Apr 10, Whatever setting causes this, I'm afraid it's still showing the same problem. Dude, you rock! That's the one setting, I was looking for. The pop-ups are gone and of course my config is working just fine! Last edited: Apr 10, YetYhunter , Apr 10, Flopster , Apr 11, Crysis Warhead pulls this same trick again, only with extra Schwarzenegger.

No, three Schwarzeneggers. Actually 10 Schwarzeneggers, each smoking three cigars, driving a burning Humvee into an oil refinery. But of course, Crysis had issues. Some adored it despite its flaws, others were miffed by it - the mailbag was a criss-cross of sparring Nomad-based opinion. However, what is undeniable, is that the decision to replace free-form Korean-throttling tomfoolery two-thirds of the way through the game with relentless alien bashing was stifling; sky-high system demands shut out people unwilling to play the game with half the engine switched off, and the North Koreans' AI would occasionally have soldiers standing blankly on a beach with nothing but a worried grimace.

Warhead promised to fix all this, and has done so with aplomb - plastering up the holes of Crytek's earlier effort, and then using any leftover plaster to mould frescoes and porticoes to make the whole affair more attractive. What with its budget price and improved multiplayer, there's more than enough here to cheer nay-sayers. With a runtime of five hours, there's an argument that says in older, more innocent times Warhead would be known as an expansion pack.

Despite its standalone nature, this is perhaps true: it follows the concurrent travails of a different character, it's budget-priced, it adds some super-powered weapons, it features the same menagerie of foes, and it has a story that doesn't hold water.

Then again, to call it a mere expansion would be a huge disservice to a game that's so uniformly excellent in its art design, ballsy level concepts and exceptional gameplay. It's from the Paul Ross school of criticism to label something as a "rollercoaster thrill ride", but if Warhead doesn't fall under that umbrella then I don't know what does. Apart from, maybe, Spy Kids 3. The hero of Warhead is Psycho, the angry cockney from Crysis whose dialogue is praise the maker both improved and somewhat distilled from his previous appearance.

He even gets a catchphrase that manages to raise three individual laughs on the three individual occasions that it's used. The MacGuffin of the piece, meanwhile, is a piece of alien hardware that the Koreans have snaffled from beneath the noses of the American forces - and it's down to you to follow it over frozen sea, through a decrepit mine and along rattling train tracks. One of the most striking things about Warhead is the way it shakes the template Crysis snowglobe and has its constituent parts drift and settle into surprising new patterns.

In Crysis encounters with enemies were heavily cordoned off from each other, in Warhead anything goes. Nanosuited enemies, revamped aliens, bog-standard Koreans, a whole bunch of the monolithic Hunter tentacle beasts The most awe-inspiring level starts off with you fighting Nanosuits, then moves into a remarkable hovercraft chase over frozen seas: it's simply a triumph in art design.

Frozen waves, suspended by a sudden alien ice blast, stand in arctic silence as they crash against the hulls of battered ships - after which the level is punctuated by Korean battles against a goliath Hunter, squad combat against aliens,'and a fight with another Hunter that puts the closing boss of the original to shame. It's a frenzy of intelligent and original level design, far away from the Far Cry model that Crysis aped.

And this is only the second level. Bleib mit Freunden in Kontakt. Tausch dich mit deinen Freunden aus und starte Spiel mit oder gegen sie. Lade doch ein paar Leute in deinen Freundeskreis ein!

Online Offline. Dein Warenkorb ist leer. Versuche es mit einer anderen Suchanfrage. Du kannst nach Spieltiteln, Entwicklern und Publishern suchen. Einloggen Konto erstellen Einloggen. Warum bei GOG. COM kaufen? Keine Aktivierung oder Internetverbindung zum Spielen erforderlich. Sicherheit und Zufriedenheit. Includes Crysis Warhead and Crysis Wars The sharp images and first-person shooter action from the original Crysis emerge in an exciting new form with the new Crysis Warhead expansion for your PC.

Details zum Produkt. Investigating a North Korean island with your team, you encounter a horrifying alien force. Use the cloak setting to slip past your enemies or jump right into the center of combat to crush the threat directly. The Crysis Warhead storyline features a fresh take on the story of the original Crysis, delivering all of the excitement and energy that you've come to expect. Thrilling combat scenes put you in the middle of the mayhem.



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